Type.registerNamespace('iShootWSDL');
iShootWSDL.SMTPService=function() {
iShootWSDL.SMTPService.initializeBase(this);
this._timeout = 0;
this._userContext = null;
this._succeeded = null;
this._failed = null;
}
iShootWSDL.SMTPService.prototype={
_get_path:function() {
 var p = this.get_path();
 if (p) return p;
 else return iShootWSDL.SMTPService._staticInstance.get_path();},
Invite:function(invite,senderMail,senderNick,msg,succeededCallback, failedCallback, userContext) {
/// <param name="invite" type="Array">iShoot.Type.Invite[]</param>
/// <param name="senderMail" type="String">System.String</param>
/// <param name="senderNick" type="String">System.String</param>
/// <param name="msg" type="String">System.String</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
return this._invoke(this._get_path(), 'Invite',false,{invite:invite,senderMail:senderMail,senderNick:senderNick,msg:msg},succeededCallback,failedCallback,userContext); },
Certify_Password:function(user_uid,succeededCallback, failedCallback, userContext) {
/// <param name="user_uid" type="String">System.String</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
return this._invoke(this._get_path(), 'Certify_Password',false,{user_uid:user_uid},succeededCallback,failedCallback,userContext); },
Certify_Mail:function(succeededCallback, failedCallback, userContext) {
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
return this._invoke(this._get_path(), 'Certify_Mail',false,{},succeededCallback,failedCallback,userContext); },
Send_Mail:function(IsBodyhtml,subject,body,tomaileaddr,succeededCallback, failedCallback, userContext) {
/// <param name="IsBodyhtml" type="Boolean">System.Boolean</param>
/// <param name="subject" type="String">System.String</param>
/// <param name="body" type="String">System.String</param>
/// <param name="tomaileaddr" type="String">System.String</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
return this._invoke(this._get_path(), 'Send_Mail',false,{IsBodyhtml:IsBodyhtml,subject:subject,body:body,tomaileaddr:tomaileaddr},succeededCallback,failedCallback,userContext); }}
iShootWSDL.SMTPService.registerClass('iShootWSDL.SMTPService',Sys.Net.WebServiceProxy);
iShootWSDL.SMTPService._staticInstance = new iShootWSDL.SMTPService();
iShootWSDL.SMTPService.set_path = function(value) {
iShootWSDL.SMTPService._staticInstance.set_path(value); }
iShootWSDL.SMTPService.get_path = function() { 
/// <value type="String" mayBeNull="true">The service url.</value>
return iShootWSDL.SMTPService._staticInstance.get_path();}
iShootWSDL.SMTPService.set_timeout = function(value) {
iShootWSDL.SMTPService._staticInstance.set_timeout(value); }
iShootWSDL.SMTPService.get_timeout = function() { 
/// <value type="Number">The service timeout.</value>
return iShootWSDL.SMTPService._staticInstance.get_timeout(); }
iShootWSDL.SMTPService.set_defaultUserContext = function(value) { 
iShootWSDL.SMTPService._staticInstance.set_defaultUserContext(value); }
iShootWSDL.SMTPService.get_defaultUserContext = function() { 
/// <value mayBeNull="true">The service default user context.</value>
return iShootWSDL.SMTPService._staticInstance.get_defaultUserContext(); }
iShootWSDL.SMTPService.set_defaultSucceededCallback = function(value) { 
 iShootWSDL.SMTPService._staticInstance.set_defaultSucceededCallback(value); }
iShootWSDL.SMTPService.get_defaultSucceededCallback = function() { 
/// <value type="Function" mayBeNull="true">The service default succeeded callback.</value>
return iShootWSDL.SMTPService._staticInstance.get_defaultSucceededCallback(); }
iShootWSDL.SMTPService.set_defaultFailedCallback = function(value) { 
iShootWSDL.SMTPService._staticInstance.set_defaultFailedCallback(value); }
iShootWSDL.SMTPService.get_defaultFailedCallback = function() { 
/// <value type="Function" mayBeNull="true">The service default failed callback.</value>
return iShootWSDL.SMTPService._staticInstance.get_defaultFailedCallback(); }
iShootWSDL.SMTPService.set_enableJsonp = function(value) { iShootWSDL.SMTPService._staticInstance.set_enableJsonp(value); }
iShootWSDL.SMTPService.get_enableJsonp = function() { 
/// <value type="Boolean">Specifies whether the service supports JSONP for cross domain calling.</value>
return iShootWSDL.SMTPService._staticInstance.get_enableJsonp(); }
iShootWSDL.SMTPService.set_jsonpCallbackParameter = function(value) { iShootWSDL.SMTPService._staticInstance.set_jsonpCallbackParameter(value); }
iShootWSDL.SMTPService.get_jsonpCallbackParameter = function() { 
/// <value type="String">Specifies the parameter name that contains the callback function name for a JSONP request.</value>
return iShootWSDL.SMTPService._staticInstance.get_jsonpCallbackParameter(); }
iShootWSDL.SMTPService.set_path("/ishootWSDL/SMTPService.asmx");
iShootWSDL.SMTPService.Invite= function(invite,senderMail,senderNick,msg,onSuccess,onFailed,userContext) {
/// <param name="invite" type="Array">iShoot.Type.Invite[]</param>
/// <param name="senderMail" type="String">System.String</param>
/// <param name="senderNick" type="String">System.String</param>
/// <param name="msg" type="String">System.String</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
iShootWSDL.SMTPService._staticInstance.Invite(invite,senderMail,senderNick,msg,onSuccess,onFailed,userContext); }
iShootWSDL.SMTPService.Certify_Password= function(user_uid,onSuccess,onFailed,userContext) {
/// <param name="user_uid" type="String">System.String</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
iShootWSDL.SMTPService._staticInstance.Certify_Password(user_uid,onSuccess,onFailed,userContext); }
iShootWSDL.SMTPService.Certify_Mail= function(onSuccess,onFailed,userContext) {
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
iShootWSDL.SMTPService._staticInstance.Certify_Mail(onSuccess,onFailed,userContext); }
iShootWSDL.SMTPService.Send_Mail= function(IsBodyhtml,subject,body,tomaileaddr,onSuccess,onFailed,userContext) {
/// <param name="IsBodyhtml" type="Boolean">System.Boolean</param>
/// <param name="subject" type="String">System.String</param>
/// <param name="body" type="String">System.String</param>
/// <param name="tomaileaddr" type="String">System.String</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
iShootWSDL.SMTPService._staticInstance.Send_Mail(IsBodyhtml,subject,body,tomaileaddr,onSuccess,onFailed,userContext); }
var gtc = Sys.Net.WebServiceProxy._generateTypedConstructor;
Type.registerNamespace('iShoot.Type');
if (typeof(iShoot.Type.Invite) === 'undefined') {
iShoot.Type.Invite=gtc("iShoot.Type.Invite");
iShoot.Type.Invite.registerClass('iShoot.Type.Invite');
}

